package player_api

import (
	"base"
	"center_server/model"
)

var (
	// 获取玩家
	Get func(playerId base.PlayerId) (result *model.Player, exists bool)

	// 添加玩家
	Add func(player *model.Player)

	// 移除玩家
	Remove func(playerId base.PlayerId)
)
